|
Class Summary |
| Board |
A Board's sole function is to track the location of the various Thing's
in the player's environment. |
| BoardUtil |
Provides Board creation utilities. |
| CreationContextBase |
A convenient base class for CreationContext implementors. |
| Creature |
A creature. |
| Item |
An item. |
| Locator |
Immutable object for locating stuff in the Board. |
| Monster |
A Monster.Note that a
Monster can be configured by information from the Variant
Manager because it implements PlugIn. |
| RLDimension |
Immutable object for specifying dimensions on the Board. |
| RLPoint |
Immutable object for specifying single locations on the Board. |
| RLRectangle |
Immutable object for specifying rectangular regions on the Board. |
| Terrain |
A piece of terrain. |
| Thing |
Base class for all Objects that can reside in a Board. |
| ThingInsertEvent |
An event dispatched when a Thing is added to the board. |
| ThingMoveEvent |
An event dispatched when a Thing changes location. |
| ThingRemoveEvent |
An event dispatched when a Thing is removed from the board. |