Class Summary |
BoardChangeEvent |
Represents a board change. |
ChangeEvent |
Represents a simple value change. |
CommandSetChangeEvent |
Represents a CommandSet change. |
GameClock |
Handles the scheduling interplay between player moves and everything else. |
GameClockEvent |
Encapsulates a single 'tick' on the game clock. |
InitializationCause |
Special-case Cause for changes made during initialization. |
LanguageChangeEvent |
Represents a language change. |
Message |
Base class for messages. |
MessageQueue |
A simple message queue. |
MessageQueueEvent |
Encapsulates a message post. |
SystemCause |
Special-case Cause for changes made by a system-event, such as invoking a
"cheat" action. |
TextMessage |
Represents an attribute-free text message. |
TextMessageCause |
A general Cause implementation whose description is a Variant Mgr Message. |
TimeoutCause |
Special-case Cause for changes made due to the elapse of time. |