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Interface Summary | |
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PlayerTurnListener | Implemented by classes that wish to know when the player's turn has ended. |
Class Summary | |
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PlayerEvent | Receives notification of events caused by actions the player takes and things that happen to the player. |
PlayerTurnEvent | Encapsulates information relating to the start or end of a player turn. |
Enum Summary | |
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PlayerTurnEvent.Type | The event types. |
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