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public interface UiAction
Implemented by classes that perform an action in response to a UI event, such as a keypress. In general, any action should NOT run on the event dispatch thread, i.e. should run in a background thread.
| Field Summary |
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| Fields inherited from interface javax.swing.Action |
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ACCELERATOR_KEY, ACTION_COMMAND_KEY, DEFAULT, LONG_DESCRIPTION, MNEMONIC_KEY, NAME, SHORT_DESCRIPTION, SMALL_ICON |
| Method Summary | |
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void |
doAction()
Perform an action on the Game Thread. |
java.awt.event.ActionEvent |
getEvent()
The AWT/Swing event that triggered this action. |
| Methods inherited from interface javax.swing.Action |
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addPropertyChangeListener, getValue, isEnabled, putValue, removePropertyChangeListener, setEnabled |
| Methods inherited from interface java.awt.event.ActionListener |
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actionPerformed |
| Methods inherited from interface rle.core.vm.PlugIn |
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config, getContext, paramMap, setConfig, setParameters |
| Method Detail |
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void doAction()
java.awt.event.ActionEvent getEvent()
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