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Packages that use Creature | |
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rle.core | |
rle.core.board | |
rle.simple.board | |
rle.simple.charm | |
rle.simple.monster | |
rle.simple.util |
Uses of Creature in rle.core |
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Subclasses of Creature in rle.core | |
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class |
Player
Class representing the player. |
Uses of Creature in rle.core.board |
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Subclasses of Creature in rle.core.board | |
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class |
Monster
A Monster.Note that a Monster can be configured by information from the Variant Manager because it implements PlugIn. |
Fields in rle.core.board with type parameters of type Creature | |
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protected java.util.HashSet<Creature> |
Board.creatures
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Methods in rle.core.board that return Creature | |
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Creature |
Board.creature(RLPoint p)
Return the creature at p, if any. |
Creature |
CreatureAi.getCreature()
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Methods in rle.core.board that return types with arguments of type Creature | |
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java.util.Set<Creature> |
Board.creatures()
Retrieve the creatures in this Board. |
Methods in rle.core.board with parameters of type Creature | |
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static void |
BoardUtil.placeCreature(Board board,
Creature c)
Place a creature somewhere legal. |
void |
CreatureAi.setCreature(Creature c)
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Uses of Creature in rle.simple.board |
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Methods in rle.simple.board with parameters of type Creature | |
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void |
BoardBuilder.placeCreature(Creature c)
Place a creature somewhere legal. |
Uses of Creature in rle.simple.charm |
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Methods in rle.simple.charm with parameters of type Creature | |
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void |
CharmEngine.applyCharms(java.util.Map<java.lang.String,java.lang.Object> charmMap,
Creature target,
Cause cause)
Analyze the given Map and apply the appropriate "Charms" to the target creature. |
Uses of Creature in rle.simple.monster |
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Methods in rle.simple.monster that return Creature | |
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Creature |
SimpleMonsterAi.getCreature()
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Methods in rle.simple.monster with parameters of type Creature | |
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void |
SimpleMonsterAi.setCreature(Creature c)
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Uses of Creature in rle.simple.util |
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Methods in rle.simple.util with parameters of type Creature | |
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static boolean |
MovementUtil.canMoveOffset(Creature c,
RLPoint off)
Returns whether the given creature can shift position by a given offset without leaving the board, hitting another creature, or hitting unwalkable terrain. |
static boolean |
MovementUtil.creatureAdjacentTo(Creature c,
RLPoint loc)
Returns whether the Creature c, of arbitrary size, is within one location of the RLPoint loc. |
static void |
CombatUtil.meleeAttack(Creature attacker,
Creature victim)
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