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| Packages that use GameClockEvent | |
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| rle.core.charm | |
| rle.core.event | |
| rle.simple.board | |
| rle.simple.monster | |
| Uses of GameClockEvent in rle.core.charm |
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| Methods in rle.core.charm with parameters of type GameClockEvent | |
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void |
TimedCharm.tick(GameClockEvent event)
Respond to time elapsing. |
| Uses of GameClockEvent in rle.core.event |
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| Methods in rle.core.event with parameters of type GameClockEvent | |
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void |
GameClockListener.tick(GameClockEvent event)
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| Uses of GameClockEvent in rle.simple.board |
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| Methods in rle.simple.board with parameters of type GameClockEvent | |
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void |
PlayerHealer.tick(GameClockEvent event)
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| Uses of GameClockEvent in rle.simple.monster |
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| Methods in rle.simple.monster with parameters of type GameClockEvent | |
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void |
MonsterEnergizer.tick(GameClockEvent event)
A new game turn. |
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